Want some guidelines/recommendation on loose shape modelling my steerage wheel deal with.
After a couple of hours of loose shape modelling on Fusion 360.
Btw that is my first time doing one thing like this.
I am aiming for one thing like this:
Any options or tips that might make my existence more straightforward? For instance:
– Those are clean curves which I cant truly reach. Is there some way to make use of a curve “serve as” in Fusion 360?
– Additionally how would I be capable to make that clean transistion from frame 1 to frame 2?
It sort of feels like when the mercedes workforce modelled this they modelled two seperates our bodies after which joined them in combination which I did not do. I used “shape” modelling in fusion 360 and decided on two traces from a caricature and made them into pipes. Then spent quite a lot of time pushing and pulling positive spaces.
Any hyperlinks to movies or resources the place you learnt loose shape modelling could be liked. Movies I discovered on YT had been meh.
extra footage for refernce